AMUSED JOHN IS AMUSED 
2007.05.30 19:59 - Entertainment, Microcode, Internet Stupidity
I am simultaneously horrified and amused.

(Link stolen from Brian Tiemann.)
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I am Heavy Weapons Guy, and this is my weapon. 
2007.05.21 22:13 - Guns, Entertainment, Microcode
I think I have watched this video five times this evening alone. I laugh every time, and the facial animation is spectacular! I cannot wait for this game. I'll have to budget for a fancy new gaming computer to run it this fall, though.

Oh, man.

First saw it on Youtube by way of a link at VGCats, so you anti-Steamists may want to check it out there.
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The Internet is really one gigantic trainwreck 
2007.05.14 17:27 - Entertainment, Microcode, Internet Stupidity
I'm really just rubbernecking. I mean, I want to look away from it, but I just can't help myself.
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The Weekend in Games 
2007.02.05 11:35 - Entertainment, Microcode, Television
  1. Final Fantasy XII: Completed a handful of hunts, but the big achievement was running through the last dungeon and beating the ever-loving tar out of the final boss. The strategy guide suggested a minimum level of 40, and recommended 45+. At level 56 across all six characters, I didn't have to significantly modify gambits or equipment, nor swap characters out. I didn't even need to issue very many commands manually, which was actually pretty cool. There's still several metric tons of side-quest to be completed, but I think I can say that FFXII is the best of the lot. Leaving FFXI aside, since I've never bothered, and Tactics (barely played), X-2 (haven't played, never will), and a handful of other side entries, I think FFXII is the best FF game made thus far. Given what I've seen of FFXIII, I think that's likely to remain true for a while. Yasumi Matsuno left Square part-way through this game's development; does anyone know anything about where he wound up, or what games he's working on? Recommended if you miss Final Fantasy.
  2. Guild Wars: Nothing much. Did a little faction farming, completed a couple missions over the past week and opened up another Hero for my main character. A little burned-out on GW at the moment, especially with the latest round of skill-balancing going through right now. It's cool that ArenaNet goes to such lengths to make the PvP end of the game interesting, but I don't play PvP any more than necessary (which is to say, hardly at all, and never against/with actual people). Since the latest round of changes doesn't do me any favors in PvE land, I'm not that interested. Looking forward to details on expansion 4, one of these days. (Nightfall's really excellent, though.)
  3. Myst Online: URU: Aside from a few uncomfortable moments of confused identity Saturday night, Uru's actually pretty cool. Since it's a non-competitive game (and a non-violent game), it's more fun, in some ways, than anything else I've played (I never played Myst back when it was new). It hasn't grabbed me quite as firmly as it seems to have taken some other people, though. More poking around the dusty remains of a dead(?) civilisation this evening.
  4. Final Fantasy III: Couldn't help but be a come down from FFXII, but this is the last of the mainline FF games that I haven't played. So far, I loathe the magic system (seriously: it's the FF1 system, with some extra types of magic. I'll probably just have to keep my characters dedicated to specific lines of magic, which defeats the point of the job system), and the story is a bit less directed than I'd like, but I don't seem to have gotten really lost more than once. First impression: crummy, legacy magic system in an otherwise spectacular remake of an originally 8-bit game.


I hear there was a football game, but I didn't see much besides pretty mediocre commercials. Sorry, Matt, I think your team lost this year.
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Game Night 
2007.01.22 13:37 - Entertainment, Microcode, Internet Stupidity
I want to point out that I really, really enjoy being able to visit the Internet once in a while with the other Clan Pf!ers. I actually miss Enemy Territory, and am looking forward to ET: Quake Wars with some interest. (It's a shame, actually, that we don't seem to have been able to get into Battlefield 2. Not, I think, that it's been our fault, and we did give the old college try.)

I can also say that I missed the memo wherein it was explained that having a clan server was license to be a jerk about the way it was adminned.0 I suppose that brings me to a day last week, when four of us hopped onto a server we'd frequented in the past, and were quickly muted for being our usual boisterous selves. I guess we just weren't racking up the kills quickly enough for the [foobar]AintGotNoSenseOfHumor.2

Now, the server in question has never been known for an overabundance of flexibility. Or smarts, really, since they've instituted a profanity/obscenity filter that is a bit overagressive. I mean, overagressive if you like grape soda, anyway.

*sigh*

I wonder if they can start including a filter for ridiculous admins.

Footnotes

0. Yeah, yeah. Chatty [redacted] should get on IRC. Whatever, poindexter. Those of us not competing to be members of the Cyberathlete League1 play videogames for fun. Lighten up.
1. I don't care what you say, cyberathleticism is just not something I can take seriously. More so when the "prominent" "athletes" are apparently still the sort of guys that shoved people like me into locker rooms in younger days. When I thought it was just gaming dorks, it was laughable. Now, I think of it as an exercise in cruel irony.
2. Can they start making that a server flag, then? I mean, if excessive humor is grounds for mute+kickban, it would be nice to know ahead of time.
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